Delivered a speech on CG Event in Moscow about current state of mobile AR and technologies evolution that resulted in existing AR products around us.
In that short 35-min podcast we’ve decided to cover AR\VR theme and invited Andrey Ivashentsev, independent AR\VR expert.
I’ve covered existing phase of AR evolution, with detailed retrospective on Apple ARKit, Google ARCore and other mobile AR technologies, focused on smartphone ecosystem. He would also share some insight on current and planned Game Insight AR projects and their perspective.
Delivered short lection for Republic subscribers about current state of VR/AR ecosystem.
Just scan your surrounding with a phone and you’d appear in sacred cave. How would work smartphones and tablets with augmented reality – article on Meduza.
Session of Romuald Zdebsky (Microsoft) and Andrey Ivashentsev (Game Insight). Speakers covered more than ten key technical scenarios of using cloud technologies and explained when it’s valuable and when it’s not.
In that session I covered ongoing changes in VR and MR and headsets potential on existing game market.
“That’s why we’re going to use that AR!” – Why Apple enters AR market and what to expect next.
Recorded a Podlodka Special Podcast directly in Apple Studio at WWDC 2017.
“You’re happy to get sms about debiting $1600” – Developers about expectations from WWDC 2017.