Just scan your surrounding with a phone and you’d appear in sacred cave. How would work smartphones and tablets with augmented reality – article on Meduza.
Session of Romuald Zdebsky (Microsoft) and Andrey Ivashentsev (Game Insight). Speakers covered more than ten key technical scenarios of using cloud technologies and explained when it’s valuable and when it’s not.
In that session I covered ongoing changes in VR and MR and headsets potential on existing game market.
“That’s why we’re going to use that AR!” – Why Apple enters AR market and what to expect next.
Recorded a Podlodka Special Podcast directly in Apple Studio at WWDC 2017.
“You’re happy to get sms about debiting $1600” – Developers about expectations from WWDC 2017.
How developers see WWDC and what to expect from upcoming conference in San Jose.
VR as slow innovation. Pro-s and Con-s of existing VR technologies and market expectations.
Should we expect 4-th rebirth of VR market and would they finally reach mass-market?
I was invited to conference about Cloud in Game Development to attend panel discussion about real scenarios for real use-cases of using cloud technologies in Games.
Was officially awarded with Microsoft Regional Director status as a valuable community influencer. http://rd.microsoft.com